15/12/2021 Moonray PBC raises $3.5M for marketplace for NFT game items

Moonray is an action-RPG multiplayer game with NFTs.
Moonray is an action-RPG multiplayer game with NFTs.
Image Credit: Moonray PBC

Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022.Learn more about the event.


Moonray PBC raises $3.5M for marketplace for nonfungible token (NFT) game items as it continues to build its multiplayer action-RPG Moonray.

Moonray is a “metaverse game” built on Bitcoin via Stacks, which brings smart contracts to Bitcoin and makes it possible to build applications that benefit from the security of the Bitcoin network. NFTs have taken off this year. They use the security and transparency of the digital ledger of blockchain to authenticate unique digital items.

Animoca Brands led the round, with participation from other top angels and funds including GBV Capital, Metavest Capital, LD Capital, and Lucid Blue Ventures.

The funds will go toward research and development for building an NFT marketplace to allow players to buy, sell, and trade unique in-game collectibles, weapons, and skins. Moonray aims to create an economy where players can have a real financial stake in the things they own and players will be able to purchase digital items using Bitcoin and eventually credit cards.

Event

The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

Above: Moonray will launch in 2022.

Image Credit: Moonray PBC

Moonray PBC CEO Rodrigo Etcheto said in an email to GamesBeat that the company has 25 employees and is aiming to grow to more than 50.

Moonray wants to provide a unique gaming experience that allows players to venture into an intergalactic world where they can not only choose their own destiny but also own it.

Moonray PBC will use the funds to build an NFT marketplace to allow players to buy, sell, and trade unique in-game collectibles, weapons, and skins.

By coupling an NFT marketplace with the game itself, Moonray enables a digital economy within the game where users can own their digital items and easily make trades between other players. Players will be able to purchase digital items using Bitcoin and eventually credit cards. Moonray is built on Bitcoin via Stacks which helps settle transactions on the Bitcoin network.

“Building a game in the metaverse is more than just putting something in VR or AR, there has to be an economy where players can have a real financial stake in the things they own,” said Etcheto, in a statement. “Players have found roundabout ways to trade digital items in the past and we are trying to make it easier for players to exchange and sell items with one another. When our marketplace is fully-operational we will feature Lightning Network integration, BTC payments, and NFTs that have the ability to earn BTC yield.”

Yat Siu, executive chairman of Animoca Brands, said in a statement, “Blockchain games are evolving rapidly. Moonray is at the vanguard of this change, building a far-future RPG experience that will be unlike anything that most players have ever seen on blockchain. We are very excited by the potential that Moonray is demonstrating as it builds this ambitious multiplayer triple-A experience.”

Moonray and the Moonray NFT marketplace will launch with early access to select players in March 2022.

Moonray PBC is using the Unreal Engine and Stacks to create the game, which features high-end visuals, algorithmic generation of assets, an engaging storyline, Bitcoin integration, player-versus-player and co-op combat.

“We wanted to take gaming in a new creative direction, with a surreal style that hasn’t been done yet, and introduce a token economy that enhances gameplay, rather than be the focus of gameplay,” Etcheto said. “We have a creative team that is best in class and they are building a world with a very deep storyline and lore. We’re creating a new intellectual property that we’ll be able to expand for years. We believe in a curated approach to building a metaverse so that it has a clear artistic vision.”

Arts

https://venturebeat.com/2021/12/14/moonray-pbc-raises-3-5m-for-marketplace-for-nft-game-items/

Interesting NFTs
Lovers and unravelled obi, from the series Picture-book Models of Couples
Katsushika Hokusai (1760-1849) Lovers and unravelled obi, from the series Picture-book Models of Couples 1812 - Japan
Christmas Sleigh
First Christmas-themed Visual Toy. For this work the artist has created a fantastic sleigh, ornamented in detail and with all the Christmas spirit that transports us to childhood, illusion, innocence. With its gift wrapping machinery, its Santa, a snow globe, the nutcracker, the European-style village and its soundtrack (first time with music) it is a whole Christmas mosaic for the imagination.
SolPunk_#9591
BAD BOY
Pixel Story
This happy-go-lucky tribe made of lovable pixel Kitties have so much to talk about. While their language skills are simplistic, each Kitty still manages to express themselves with a variety of colorful emoticons and poses. From communicating their basic emotions, to discussing the economic implications of rising Ethereum gas prices, Pixel Tribe Kitties will keep each other entertained for hours. As their communications evolve and become more sophisticated, the inhabitants will come to realize that certain combinations of emotes will unlock secrets within their world. Try it out for yourself, if you're lucky enough to adopt a Kitty. Use the coordinate guide at: https://share.getcloudapp.com/7KumW6Lk to position your kitty Layer.
Who Is The Creator 2
The idea for this piece was borne out of a tweet of mine that caused a bit of a stir. I’d posted a link to a blog article I’d written a number of months previous titled ‘Who is the Creator’ discussing various types of creative collaborations and why I hire people to work on my animations. It generated a lot of debate around creation and attribution with the community split on whether it’s right or wrong for an artist to hire other professionals to help them realize their art projects. I decided to push the boundaries even further and see how the cryptoart community responded. What if I quite literally had nothing to do with the physical or digital elements of the work other than coming up with the concept and coordinating it? I decided there was one artist in the space who could add huge value to this idea on levels that none other could and so I gathered my courage and contacted the great JosĂ© Delbo to ask him if he’d be interested in a very unique collaboration. I explained to him that to make this piece ‘work’ he couldn't have any say in what I produced and moreover, he wouldn’t even be allowed to see the animation until it was dropped on MakersPlace. To my surprise, Mr Delbo agreed to my proposal. The animation tells the story of the creative process, which includes my roles as writer, director, and producer working with a team and making edits and changes ‘in real time’. The dialogue between myself and my ‘hired guns’ plays out in front of the viewer. The music written for the piece adds to the nostalgia of the comic book superhero theme but other elements such as the snapping and kicking of the pencil and the signing of my signature at the bottom incorporates further layers and challenges the viewer to ask important questions, such as, is the ‘Art’ the final animation (the creation) or is the ‘Art’ the concept/credit for the creation itself?