09/12/2021 HTC Launches Vive Arts NFT Store

louvre htc mona lisa

HTC Vive is getting into VR NFTs. But don’t pick up the pitchforks yet; maybe the idea of a VR NFTs works?Maybe?

Ablog post today announcedthe launch of the Vive Arts NFT store. It’s essentially abrowser-based sales gallery– the platform will reportedly offer a chance for artists to sell art made in VR and AR as well as other digital works.

HTC says creators will be able to decide the amount of copies of a work they can sell as well as whether to accept cryptocurrency or actual currency (for lack of a better term). The NFT Store will be hosting a sales meeting on December 17 in which it will feature NFT-ized works from Czech artist, Alphonse Mucha (pictured below) in collaboration with the Mucha Foundation.

HTC Vive Arts VR NFT

Before we make too much fun of the news (tempting as it is), there is perhaps some merit to the concept of a VR NFT. Works created in apps like Tilt Brush and Quill aren’t simple images or videos and, while you could still download and view them on lots of flatscreen devices when they’re hosted on platforms like Sketchfab, there is legitimacy in the idea of a VR artist selling a unique copy of their work. It’s not like a Tilt Brush expert can hang up a 3D model at a gallery and pass it over to someone else, and similarly you can’t just screencap a picture of a model and get the full experience of viewing inside VR.

Think of this as simply selling VR artwork and push the term NFT out of your mind and it kind of makes sense.Granted the works in the first sales meeting next week aren’t actually VR works, but the point remains. HTC also isn’t the first to touch on the possibility of VR NFTs; Mark Zuckerberg noted that they could be a part of Meta’s vision of the Metaverse at the Connect conference in October.

Arts

https://uploadvr.com/htc-vive-arts-nft-store/

Interesting NFTs
Punk #50
Inscription #486
Another Day In Paradise
Just as the book speaks to intelligence, the image in all its muteness speaks to the heart.
The Scion
A young figure caught in a moment of distraction, aware only ephemerally of his unconscious being, as it engages in psychological and psychedelic layer spaces. His right arm casually cradles a moray eel; the figure is comfortable but not truly aware of the potentials for danger in such negligence. His shirt reads “Bello” in Pokemon style font, harkening back to a childhood straddling the millennial threshold. To his right side, out of the unconscious deep, shrouded alien heads propagate as a fractal totem, each new iteration a more sophisticated rendering of emotional masking over the cold mystery of the greys. As the scion of the Budgie-Sattva, the young man, in his distraction, is also simultaneously aware of higher levels of self discovery. To his left a psychological topology sets beneath the oracle side of an 8 ball ,hovering; its message a purest concept of acceptance. The “Scion” lettering is in 80’s HeMan style bold declaration. The lower right side of the painting is like a hybrid of melon, feathers, and seeds. The crystals in the background bring light; conducted, refracted, reflected, and dispersed, to balance the dark shadow of the figure’s physical body. The aura of the scion succeeds in layers to point, with a finger, and the crown chakra, toward a center of a mandala existing as nigh pure application of strokes, in essence painterly abstraction, but also revealing hints of the Aura of migraine, and the bi-hemispherical nature of the brain–noting concerns of the possibility of inherited mental disease. Yet the flourish of chakra as it sets against that center is robust, active, coherent, and reveling against all fear. Fundamentally, the piece speaks to the activation of one’s potential to begin to “Know Thyself”, and find greater awareness out of the enigmas of the mind–as an inculcated seed given to the rich soil of one’s own birthright.
Things are not always as they seem. Living in poverty is like serving a sentence in a prison with invisible bars. The keys are in plain sight, yet impossible to reach. Screen time captivates us with its addictive dopamine triggers, plucking at our attention span until we are no longer aware of the present... What if both worlds collide? Hand-rendered acrylics on bristol board scanned and converted into a digital image.
Really Remote Working Part 1
Created during the lockdown period whilst being confined to the same place every day, this piece is part of a series of imaginary places that I dreamed of being able to work from.