25/06/2021 Official Marvel NFT digital collectibles are in the works

Marvel Entertainment is getting into the NFT game, announcing a new collaboration with digital collectibles company Orbis Blockchain Technologies Limited to build and launch "a global digital collectibles experience for millions of Marvel fans and collectors around the world" via Orbis's mixed reality VeVe Digital Collectibles app in the coming months.

VeVe's app promises to "add a digital layer to the world around us," letting users "interact" with their collections and bring their "toys, statues, and other collectibles to life."

Per the announcement, the collaboration will mean Marvel fans will be able to "purchase and interact" with Marvel NFT digital collectibles like 3D statues and digital comic books through VeVe's app platform later in 2021.

The VeVe app is available on iOS and Android, and according to Marvel by purchasing its own currency 'Gems' with a credit card, users can then use Gems to buy and sell official Marvel NFT collectibles with others in VeVe's secondary marketplace, "trade and hunt for rare (and even secret-rare) NFT comic books and collectibles," and display their collection through customizable virtual showrooms.

NFTs are a kind of cryptocurrency that consists of blockchain-encrypted authentication designating a specific digital product as an 'original' despite how many copies may exist, owned by the holder of the NFT.

NFTs, which consume a vast amount of electricity, have drawn scrutiny due to the environmental costs of creating them. Some NFT producers have moved toward a more environmentally friendly form of NFT blockchain verification that relies on the trusted reputation of the maker and designer of the NFT in question to prove its authenticity rather than energy-intensive computing algorithms.

VeVe NFT digital collectibles are minted on the blockchain, although earlier in 2021 VeVe announced its intention to be the "first-ever carbon neutral NFT platform" and declared a commitment to 100% carbon neutral NFTs and by "offering grants to environmental nonprofits to raise money for causes," according to the Marvel announcement.

VeVe says its app also utilizes distributed ledger technologies, which they "estimate" are more energy-efficient than competitors in the marketplace.

"Since the beginning, collecting has always gone hand in hand with being a Marvel fan," says Dan Buckley, president, Marvel Entertainment in the announcement. "Like us, VeVe understands collecting is about the experience just as much as the product, and we look forward to extending that experience for our fans over the years to come."

Marvel promised more details about the NFT collaboration in the coming weeks.

"Today, we're seeing more fans than ever gravitate toward their screens," says VeVe co-founder and CEO David Yu. "Fans want to watch and post about their favorite characters, talk about them on social media, and find ways to interact with these characters however they can. The VeVe Digital Collectibles app takes that idea of collecting to the next level by embodying that element of fun while also making the growing trend of NFT digital collectibles accessible for everyone."
Arts

https://www.gamesradar.com/official-marvel-nft-digital-collectibles-are-in-the-works/

Interesting NFTs
2+2=5
conceptual art. post on cent.
Gen 1 | Cymric Mauve Lemon
*hissing noises*! My name's Gen 1 | Cymric Mauve Lemon. I once peed on Amelia Earhart's cat. They had it coming. I put ghost pepper hot sauce on everything. Like, everything: hot dogs, cantaloupe—everything! In time you'll learn how purrfect I am.
Faceplant
Facebook logo factory. 3D animation, 10-second loop, 30 fps. Created using Cinema4D, X-Particles, TurbulenceFD, Octane, and After Effects. Originally posted on TikTok (@jigpx) on 1/4/21. 38.7m+ views, 2.1m+ likes (as of 4/22/21).
Finite.
Who Is The Creator 2
The idea for this piece was borne out of a tweet of mine that caused a bit of a stir. I’d posted a link to a blog article I’d written a number of months previous titled ‘Who is the Creator’ discussing various types of creative collaborations and why I hire people to work on my animations. It generated a lot of debate around creation and attribution with the community split on whether it’s right or wrong for an artist to hire other professionals to help them realize their art projects. I decided to push the boundaries even further and see how the cryptoart community responded. What if I quite literally had nothing to do with the physical or digital elements of the work other than coming up with the concept and coordinating it? I decided there was one artist in the space who could add huge value to this idea on levels that none other could and so I gathered my courage and contacted the great José Delbo to ask him if he’d be interested in a very unique collaboration. I explained to him that to make this piece ‘work’ he couldn't have any say in what I produced and moreover, he wouldn’t even be allowed to see the animation until it was dropped on MakersPlace. To my surprise, Mr Delbo agreed to my proposal. The animation tells the story of the creative process, which includes my roles as writer, director, and producer working with a team and making edits and changes ‘in real time’. The dialogue between myself and my ‘hired guns’ plays out in front of the viewer. The music written for the piece adds to the nostalgia of the comic book superhero theme but other elements such as the snapping and kicking of the pencil and the signing of my signature at the bottom incorporates further layers and challenges the viewer to ask important questions, such as, is the ‘Art’ the final animation (the creation) or is the ‘Art’ the concept/credit for the creation itself?