It was a small crowdâfewer than a hundred people, masked and spaced apart in Ballroom B of the Santa Clara Convention Center in the heart of Californiaâs Silicon Valley, waiting to hear about collaboration software. Loewenstein is the head of business development atSpatial, a venture-backed startup that has spent the past couple years convincing enterprise clients they needed to strap on headsets and buy into its virtual reality meeting apps. But on Wednesday of last week, Loewenstein launched into a presentation on NFTs, virtual art houses, the Utah Jazz NBA team, and the curse of having been christened a âfuture of workâ app.
âThis is kind of a weird situation,â Loewenstein began. âFor those of you who have used Spatial, you might be wondering, âWTF? What has Spatial become? How many more buzzwords can they throw out âŠâ And the answer is, infinitely more buzzwords if it helps us make money. Just kidding.â
Loewenstein may have couched the companyâs money-making goals in humor, but Spatial really is following the money. Right now, that happens to be in the direction of the much-hypedNFT art market. NFT refers to ânon-fungible tokens,â often described as certificates of ownership of digital assets. Some individual artists are raking in millions by selling not just a piece of digital art itself, but that tokenized proof of ownership. The token is managed on a blockchain, which means crypto is the default currency. According to a recentBloombergreport, the crypto art market generated $3.5 billion in sales in the first nine months of 2021.
âThe industry seems to be rallying around this idea of an interoperable, NFT-driven metaverse, which we think we serve in a unique, super-simple, and fast way,â says Anand Agarawala, Spatialâs cofounder and chief executive, in an email to WIRED. Spatialâs rapid transition from hosting VR board meetings to hosting NFT auctions is emblematic of the fast moves many tech startups have to make if they hope to sell a product thatâs better and cheaper than what larger competitors could offer. But for Spatial, which had aligned itself with partners like Microsoft and was selling its software to clients like Mattel and Pfizer, the doughnut drift into the notoriously volatile world of NFT art seems especially risky.
Meta Masterpieces
Agarwala and Loewenstein say the change was more of an evolution than a pivot, to use the Silicon Valley parlance; their users dictated what Spatial would become. Sure, being able to appear as an avatar in a âholographic officeâ was useful, especially as the white-collar world embraced remote work during quarantine. Some office leaders had been using Spatial to host virtual team events, to give remote workers a sense of presence with one another. (I met with the Spatial team in their own app once, switching from theMeta Quest 2headset to the web to a smartphone, all of which support the Spatial app. WIREDâs Julian Chokkattu hasused Spatial too.)
But something odd happened. When the Spatial app first launched on the Quest 2 headset in 2020, the majority of its users were accessing the app in VR. The company thought maybe themomenthad arrivedâgiven that the world was living through a pandemicâwhere people would be more comfortable wearing a VR headset for extended periods of time. Not so much. Spatial started to receive feedback that people didnât actually want to take endless meetings in VR and would rather have the option to just click a link and join on the web like they might join a Zoom meeting. So the company built a mobile app and became web-friendly. Now 75 percent of people using Spatialâs virtual reality meeting rooms arenât using a VR headset at all.
âItâs almost entirely on a desktop computer, sometimes on mobile,â Loewenstein says. âSo during this month, when the metaverse has been the most talked-about ever ⊠what most people relate to is not a headset-based experience.â
Then, in January of 2021, something else happened. A Parisian artist namedYacine AĂŻt Kacihad been tasked with building a virtual museum to celebrate the tenth anniversary ofELYX, an entirely digital, genderless, nation-agnostic ambassador created by the United Nations. The artist, who sometimes goes by YAK, chose to host the virtual museum event in the Spatial app.
A few months later, the visual designer Jarlan Perez and contemporary video producer and sculptor Federico Clapisâwhose sculptures ofbabies holding iPhones in uteroand VR-headset-cladmothers holding invisible childrenare a jarring interpretation of the modern worldâgot into Spatial too. They took the virtual spaces Spatial had built for giant corporations to go over PowerPoints or fiddle with 3D product renderings and created galleries for their artwork instead. And then they began to sell NFTs.
The whole notion is stunningly abstract: Showcasing digital art, a beautiful or beautifully bizarre assemblage of ones and zeros, in an entirely virtual atelier, also a series of ones and zeroes, and then selling it as a blockchain-based non-fungible token to a buyer who may not physicallypossessthe art, but can, at least to a certain audience, prove they own a unique copy of it. No matter: Soon, 90 percent of Spatialâs users were NFT artists using the appâs virtual environments as exhibition spaces.
The Spatial team reacted fast, building what they claim are one-click options for artists to integrateEthereumwallets, pull in their NFTs, and choose one of the many galleries to host an event in. The app became a virtual Airbnb for artists selling NFTs.
Not all of Spatial was on board; two of the companyâs executive team had bought into the frenzy, but most others had to be convinced. Also, Spatial hasnât shared exactly how many users it has right now or tallied up how many pieces of art have sold, though Loewenstein says there are individual success stories. The artist Tyrone Webb, for example, was able to sell his first 12 NFTs once he started exhibiting in Spatial.
But other decidedly more corporate entities are also using Spatial to sell NFTs. In September, the NBAâs Utah Jazz sold 30 NFT collectibles and offered, as part of the purchase, exclusive access to a meet and greet with the team in a virtual locker room. The franchise hired contemporary artist Krista Kim and AR/VR designer Michael Potts to construct the virtual locker room, which they built using Spatial.
âThis was an opportunity for the Utah Jazz to create storefronts that are both physical and digital,â says Kim, who also created one of the first digital homes to sell as an NFT, calledMars House. âThis is where the future of these sports franchises will go. The star players donât have to leave their homes, and everybody wins.â
New Money
A business model in which multibillion-dollar sports franchises are utilizing your software may not be a bad one for Spatialâand perhaps not all that different from selling your software to Fortune 500 companies. In the future, Spatial plans to sell its own custom-designed virtual spaces as NFTs, or it might build out an affiliate business where it gets a cut of the art it sells, Loewenstein said.
But thereâs enough well-founded skepticism around the NFT art market right now to ponder whether Spatialâs pivot could be an ill-fated one. Some artists have suggested that their fellow creators arebeing sold on speculative valueand the promise of prestige more than anything else. Others have expressed concern about thereal environmental tollcrypto-fueled art could have. At the AWE conference, where Loewenstein was presenting his case, some metaverse developers were less than enthused.
âThereâs definitely a lot of hype in the NFT art space right now,â says Brielle Garcia, an experienced AR and VR developer. âI think itâs great that some artists are getting well-compensated for their work, but I think many of the real technical advantages that NFT and blockchain provide are being lost in the current gold rush.â (Garcia also spoke to me during a panel about AR at last weekâs conference.) The technical value of an NFT is in the token itself, Garcia says, and with art projects the art gets conflated with the token.
Garcia envisions these tokens being more useful if you wanted to, say, build a decentralized competitor to Ticketmasterâwhich may not be too far from what the Utah Jazz attempted by selling access to its all-virtual locker room.
Loewenstein is nonplussed when asked what happens to Spatialâs business if NFTs turn out to be a pyramid scheme. âWeâre not a hammer looking for a nail in terms of NFTs,â he says. âThe trends we care about are the creator economy and creators getting paid for their work and the general trend of creators getting access to a market thatâs not gate-kept by Sotheby's or Christieâs.â
âEven if the value of Ethereum crashes or a bunch of the top NFTs go down in value, creators are bought in,â Loewenstein says. âTheyâre not all making tons of money, but they are making money, and no oneâs taking it from them.â